The selection of runewords for a mercenary should, in most cases, be done with the intention of either increasing the mercenary’s chance of survival or providing the player with a function that will be of assistance to them. Treachery, Fortitude, and Chains of Honor are three of the best runewords for improving a character’s ability to survive and thrive in dangerous environments. Because they provide the player with assistance without requiring active participation, runewords like “Insight,” “Infinity,” and “Faith” are among the most popular. These D2R runewords come with very helpful auras, the likes of which are normally only obtainable by a Paladin. These auras are normally only obtainable by the Paladin class.
Make use of the more advanced search options so that you can zero in on specific runewords based on the characteristics they possess. By using the D2R runeword calculator, you will be able to determine which D2R PS4 runewords you are able to create with the runes you already have at your disposal.
The runeword “Infinity” is one that players of Diablo 2 have the ability to create. Resurrected by crafting a polearm or spear with four sockets out of the runes ber, mal, ber, and ist. To equip this item, your character must be at least level 63.
Infinity has earned its spot at the top of the list of the most overpowered runewords by virtue of the fact that it is the most effective mercenary runeword available for characters that deal elemental damage. This runeword of auras bestows its Conviction Aura upon the target, which weakens the opponent’s defenses and reduces their resistance to cold, fire, and lightning. It also increases the target’s chance of being struck by lightning.
Even though the runeword provides an additional reduction in the lightning resistance of foes, this benefit is restricted to the individual who wields the polearm and cannot be passed on to other players. Therefore, when you use this for your mercenary, it will only increase the chance that the runeword’s Chain Lightning procs will occur. This is because it was designed to work in conjunction with the runeword. When using Infinity to construct a mercenary army, an ethereal (Giant) Thresher makes for the most effective starting point.
Due to the fact that it can only be purchased with two Ber Diablo 2 runes, this runeword is considered to be extremely rare.
Runewords can be crafted in Diablo 2, and one of those is called Insight. Resurrected by combining the runes ral, tir, tal, and sol to produce a weapon with four sockets that can be used as a polearm, staff, or missile weapon.
You will have to wait until you reach level 27 before you can equip it.
Casters rely heavily on Insight’s Meditation Aura, which provides them with a virtually endless supply of mana and is their primary source of mana. This aura runeword is almost always used as a mercenary runeword in Act 2, but the Iron Golem created by the Necromancer can also consume it. In either case, the Meditation Aura will be brought into play for the group.
The mistake that occurs the most frequently when people are attempting to create the runeword Insight is that they use a spear instead of a polearm, which causes the runeword to be ineffective. This error can be avoided by using a polearm. Although it is not hard to get certain spears and polearms confused with one another, the Insight runeword can only be applied to the bases that are listed in the following paragraphs. The bonus of +6 that Insight can give to Critical Strike is its highest possible value. Critical Strike is a passive ability that, whenever an attack deals physical damage, has a chance to increase that damage by 100%. The ability to stack Critical Strike with Deadly Strike is not present in Deadly Strike, which is one of the key differences between the two. In the event that either one causes double damage, the other one is not activated and the situation remains unchanged.
With the release of patch 2.4, the ability to gain insight while utilizing bows and crossbows was added.
Treachery is a runeword that players of Diablo 2 have the ability to create. Resurrected by fusing the abilities of Shael, Thul, and Lem into a single piece of body armor with three sockets. For you to be able to equip it, you need to have a minimum level of 43.
Any class can now reap the benefits of Treachery’s high bonus to increased attack speed and faster hit recovery, as well as the chance it provides to trigger the effect known as Fade. Originally, Treachery was only intended for use by Assassins, but it is now available to all classes.
It is one of the best armors for mercenaries to wear when it has been crafted into an ethereal elite armor because it is both inexpensive and provides a significant boost to the wearer’s survivability. This makes it one of the best armors for mercenaries.
There is a five percent chance that Treachery will cast a level fifteen Fade whenever it is activated. Fade is an excellent way to improve the survivability of any character because it not only increases resistance to physical and elemental damage, but it also shortens the duration of curses. This makes Fade an excellent way to improve the survivability of any character.
In Diablo 2, you have the ability to create your own runeword called Chains of Honor. Resurrected by creating a four-socket piece of body armor out of the letters dol, um, ber, and ist combined together. To equip this item, your character must be at least level 63.
Because of its wide range of applications and adaptability, Chains of Honor is the optimal pick for almost any build. In spite of the fact that its Life Leach makes it more appropriate for physical builds, the fact that it provides a bonus of +2 to all skills and a massive bonus to all resistances makes it an excellent choice for builds of any kind.
For Chains of Honor, the best place to begin is with an elite piece of light armor, such as a Dusk Shroud, Wyrmhide, Scarab Husk, Wire Fleece, Great Hauberk, or Archon Plate. When it comes to providing defense, a Dusk Shroud has the lowest required amount of strength, while an Archon Plate has the highest requirement.
The fact that it can only be obtained by using the Ber rune makes it an expensive piece of armor, despite the fact that it is considerably less expensive than Enigma.
Fortitude is a runeword that players of Diablo 2 have the ability to create. Resurrected by crafting a weapon or piece of body armor with four sockets using the runes el, sol, dol, and lo. For you to be able to equip it, you need to have a minimum level of 59.
Fortitude is a quality that can be crafted into either weapons or armor through the crafting process. Because of the high cost of a Lo rune and the abundance of superior alternatives available in the weapon slot for the same cost, Fortitude is almost never crafted into a weapon. This is because of the combination of these two factors. Instead, fortitude is almost always crafted into the armor slot when it is available. The best piece of armor to train your Fortitude in is one that offers a high level of defense, such as an Archon Plate. The most effective protection for a mercenary is ethereal armor of the highest possible standard, if such a thing even exists. If at all possible, you should also try to obtain an Archon Plate for your low-level mercenary. This is a recommendation, not a requirement. Because of the high strength requirement of a Sacred Armor, you will only be able to choose to equip one if you have at least one mercenary in your party that is level 90 or higher.
Because it deals a significant amount of Enhanced Damage, Fortitude is most useful for characters that deal physical damage, such as Smiter Paladins, Bowazons, Kicksins, or Frenzy Barbs, because of the high amount of damage it deals. If it was crafted with an ethereal base, this would be the perfect piece of protection for any mercenary that specializes in dealing physical damage.